Latest 3D personal project based on original art by Sam Nassour:
https://www.artstation.com/artwork/xzommR
I went back to creating a character from a great artwork to have a solid base and be able to focus on 3D.
So I started sculpting to create the character and to get a feel for the artwork, before creating the grooming on Houdini and getting it all back on Blender and working on the textures on Substance.
The rendering is under Cycles